PROJECT #2 Pixilation Liberation (25 points) 30 sec per person, Due week10 |
|---|
For this project: The term "Pixilation" does not have to do with "pixels". (the term existed before digitized image were around; hence, needs disambiguation) : Pixilization (from pixilated) is a stop motion technique where live actors are used as a frame-by-frame subject in an animated film, by repeatedly posing while one or more frame is taken and changing pose slightly before the next frame or frames. The actor becomes a kind of living stop motion puppet. This technique is often used as a way to blend live actors with animated ones in a movie, such as in The Secret Adventures of Tom Thumb by the Bolex Brothers. examples: PES: Human Skateboard, Western Spaghetti, Fresh Guacamole, Submarine Sandwich Target Commercial, Dreaming Girl generic example ,Mario don't do this, (avoid the cliches and fan animations) generic example2 (fun, but not enough frames and no ease ins/outs) You may interpret this theme LIBERATION in many ways: personal, political, spiritual, or what human experience and emotion that expresses the process of gaining FREEDOM? In your animation, what is being freed? how is it being freed? and you may even have an idea "why", but it does not have to be apparent. The result can be artistic, and exploratory. As usual, show some kind of conflict, problem, event, or situation that is being overcome, settled, and liberated from a controlling force. It can be subtle or dramatic, and simple or busy, but there should be an idea of tension. Think opposites! (Ying and Yang): if you want to show LIBERATION in some way, then you have to show oppression or control in some way as well. You may also leave any kind of conflict unresolved. This is not a traditional animation structure, and fits into the exploratory openness of the Art&Motion class philosophy. Do not think LITERALLY, think ARTISTICALLY about the concept of liberation. 30 Secs OF ANIMATION PER PERSON. You will have the ability later to digitally edit your work. Here are your production guidelines:
|