Capstone Animation project is the final project which demonstrates your personal vision, creative, and technical skills culminating in traditional story, fine-art, or mixed media/experimental animation. Students are encouraged to mix different kinds of animation, and create experimentally. Emphasis should be on the quality of work, good use of technology, originality, and professional attitude. Final grades will be based on a points accumulated with Progress and Final Reports, and the evaluation of those reports, which are based on both technical and conceptual hard work and effectiveness of production. |
It is essential that students attend class on time, and remain working and productive the entire period of class. Arriving late or leaving early will be counted against points of participation. Capstone Animation, is a course where students work with much autonomy, and provide their own working schedules and keep in a production timeline. A professional atmosphere is expected at all times. Use of texting, phone technology, social media websites, as well as socializing during class is strictly prohibited. Instructor reserves the right to eject students engaging in such behavior. Students will turn off their phones when they participate class. In an emergency situation, students may activate their phone to call campus Police at: (213) 323-3700. Absences and tardiness may not be excused against penalty of participation points, except in the case of a personal illness, emergency, hospitalization, or hardship that incapacitates the student, and only with the written note by a medical doctor.
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Furniss, Maureen, The Animation Bible: A Practical Guide to the Art of Animating
from Flipbooks to Flash, Abrams, 2008
Furniss, Maureen. Art in Motion, Revised Edition: Animation Aesthetics
Indiana University Press, 2008.
Halas, John, Sito, Tom and Harold Whitaker. Timing for Animation, Second Edition
Focal Press, 2009.
Sitney, P. Adams. Visionary Film: The American Avant-Garde, 1943-2000 (third edition). Oxford University Press, 2002.
Foster, Gwendolyn Audry and Winston-Dixon, Wheeler. Experimental Cinema: The Film Reader. Routledge, 2002.
Robinson, Chris. Animators Unearthed: A Guide to the Best of Contemporary Animation. Continuum, 2010.
Turvey, Malcolm. The Filming of Modern Life: European Avant-Garde Film of the
1920s. The MIT Press, 2011.
Brakhage, Stan and McPherson, Bruce R. Essential Brakhage: Selected Writings on
Film-Making. McPherson, 2001.
Wells, Paul; Hardstaff, Johnny and Clifton, Darryl. Re-Imagining Animation: The Changing Face of the Moving Image. Ava Publishing, 2008.
Perlich, John and Whitt, David. Millennial Mythmaking: Essays on the Power of Science Fiction and Fantasy Literature, Films and Games. McFarland, 2009.
Good, Howard and Borden, Sandra L. Ethics and Entertainment: Essays on Media Culture and Media Morality. McFarland, 2010.
Other Readings
Wells, Paul. Animation – Genre and Authorship. Wallflower Press, 2002.
Anker, Steve; Geritz, Kathy and Seid, Steve. Radical Light: Alternative Film and Video in the San Francisco Bay Area, 1945-2000. University of California Press, 2010.
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This course provides students a rigorous independent and group environment that results in a final animation of the highest standard achievable of each student thus far. Thusly named “Capstone”, the core depends on equally rigorous effort by the student in order to achieve that objective. The finished Capstone Project, usually a short animation, is the crowning portfolio piece that may be used to enter a career in animation industry, entry into animation festivals, and/or become material toward an application to a graduate program in animation. |
Students are responsible for understanding the policies and procedures about add/drops, academic renewal, etc. Students should be aware of the current deadlines and penalties for adding and dropping classes: https://get.calstatela.edu/Registrar.htm
7 PROGRESS REPORTS + 1 FINAL REPORT
REPORTS 1-4 = 35 points
REPORTS 5-7 = 35 points
FINAL REPORT = 10 points
ATTENDANCE= 20 points
Missing more than 6 classes is an AUTOMATIC FAILURE
each student will recieve 3 "work-at-home-passes" worth 0.7 attendance points each.
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Upon completion of the course, students will be able to utilize and begin to master a chosen technique of animation to represent their artistic concept. They will understand the production process in both independent, and studio production methods. Students will have the ability to create both technically and conceptually and an artistic expression in short animated form. They will have the ability to experiment, plan and execute an individualized approach to visualizing to completion an animation that is long term in the making, and the dedication needed to do so. |
ACADEMIC HONESTY POLICY
Information on student rights and responsibilities, academic honesty, standards of conduct, etc., can be found in Schedule of Classes (http://www.calstatela.edu/classschedule/) under Policies and Procedures.
Americans with Disabilities
Reasonable accommodation will be provided to any student who is registered with the Office of Students with Disabilities and requests needed accommodation.
Learning Disabilities
Any student with a learning disability (i.e., reading, speaking, and/or writing impediments) that might affect his/her performance in this class is encouraged to notify me in writing at the beginning of the QUARTER, identifying the specific nature of such disability. |