ART 4921

CAPSTONE ANIMATION

FALL 2020

 

Instructor: Jim Ovelmen

Office: FA227 (now virtual)

Office Hours: listed here

Class Day/Time: FRIDAYS 8am-1:15pm

Room: CANVAS

Prerequisites: Art 4960, 4940, 3830, 3780, 3810, 3800, 3760, 2800

GE Category: Upper Division

Course Fee: None

Tel: 213-323-4033
Email:
jovelme@calstatela.edu, jim@jimovelmen.com

Course Description Classroom Protocol

Suggested Texts

Capstone Animation project is the final project which demonstrates your personal vision, creative, and technical skills culminating in traditional story, fine-art, or mixed media/experimental animation. Students are encouraged to mix different kinds of animation, and create experimentally. Emphasis should be on the quality of work, good use of technology, originality, and professional attitude. Final grades will be based on a points accumulated with Progress and Final Reports, and the evaluation of those reports, which are based on both technical and conceptual hard work and effectiveness of production.

It is essential that students attend class on time, and remain working and productive the entire period of class. Arriving late or leaving early will be counted against points of participation. Capstone Animation, is a course where students work with much autonomy, and provide their own working schedules and keep in a production timeline. A professional atmosphere is expected at all times. Use of texting, phone technology, social media websites, as well as socializing during class is strictly prohibited. Instructor reserves the right to eject students engaging in such behavior.  Students will turn off their phones when they participate class. In an emergency situation, students may activate their phone to call campus Police at: (213) 323-3700. Absences and tardiness may not be excused against penalty of participation points, except in the case of a personal illness, emergency, hospitalization, or hardship that incapacitates the student, and only with the written note by a medical doctor.

Furniss, Maureen, The Animation Bible: A Practical Guide to the Art of Animating
from Flipbooks to Flash, Abrams, 2008

Furniss, Maureen. Art in Motion, Revised Edition: Animation Aesthetics
Indiana University Press, 2008.

 

Halas, John, Sito, Tom and Harold Whitaker. Timing for Animation, Second Edition 
Focal Press, 2009.

 

Sitney, P. Adams. Visionary Film: The American Avant-Garde, 1943-2000 (third edition). Oxford University Press, 2002.

 

Foster, Gwendolyn Audry and Winston-Dixon, Wheeler. Experimental Cinema: The Film Reader. Routledge, 2002.

 

Robinson, Chris. Animators Unearthed: A Guide to the Best of Contemporary Animation. Continuum, 2010.

 

Turvey, Malcolm. The Filming of Modern Life: European Avant-Garde Film of the 
1920s. The MIT Press, 2011.

 

Brakhage, Stan and McPherson, Bruce R. Essential Brakhage: Selected Writings on 
Film-Making. McPherson, 2001.

 

Wells, Paul; Hardstaff, Johnny and Clifton, Darryl. Re-Imagining Animation: The Changing Face of the Moving Image. Ava Publishing, 2008.

 

Perlich, John and Whitt, David. Millennial Mythmaking: Essays on the Power of Science Fiction and Fantasy Literature, Films and Games. McFarland, 2009.

 

Good, Howard and Borden, Sandra L. Ethics and Entertainment: Essays on Media Culture and Media Morality. McFarland, 2010.

 

 

Other Readings

Wells, Paul. Animation – Genre and Authorship. Wallflower Press, 2002.

Anker, Steve; Geritz, Kathy and Seid, Steve. Radical Light: Alternative Film and Video in the San Francisco Bay Area, 1945-2000. University of California Press, 2010.

 

Student Learning Objectives Assignments and Grading
This course provides students a rigorous independent and group environment that results in a final animation of the highest standard achievable of each student thus far. Thusly named “Capstone”, the core depends on equally rigorous effort by the student in order to achieve that objective.  The finished Capstone Project, usually a short animation, is the crowning portfolio piece that may be used to enter a career in animation industry, entry into animation festivals, and/or become material toward an application to a graduate program in animation.

Students are responsible for understanding the policies and procedures about add/drops, academic renewal, etc. Students should be aware of the current deadlines and penalties for adding and dropping classes: https://get.calstatela.edu/Registrar.htm

 

 

7 PROGRESS REPORTS + 1 FINAL REPORT

REPORTS 1-4 = 35 points

REPORTS 5-7 = 35 points

FINAL REPORT = 10 points

ATTENDANCE= 20 points

 

Missing more than 6 classes is an AUTOMATIC FAILURE

 

each student will recieve 3 "work-at-home-passes" worth 0.7 attendance points each.

 

Course Learning Outcomes University Policies
Upon completion of the course, students will be able to utilize and begin to master a chosen technique of animation to represent their artistic concept. They will understand the production process in both independent, and studio production methods. Students will have the ability to create both technically and conceptually and an artistic expression in short animated form. They will have the ability to experiment, plan and execute an individualized approach to visualizing to completion an animation that is long term in the making, and the dedication needed to do so.

ACADEMIC HONESTY POLICY

Information on student rights and responsibilities, academic honesty, standards of conduct, etc., can be found in Schedule of Classes (http://www.calstatela.edu/classschedule/) under Policies and Procedures.

Americans with Disabilities

 

Reasonable accommodation will be provided to any student who is registered with the Office of Students with Disabilities and requests needed accommodation.

Learning Disabilities

Any student with a learning disability (i.e., reading, speaking, and/or writing impediments) that might affect his/her performance in this class is encouraged to notify me in writing at the beginning of the QUARTER, identifying the specific nature of such disability.

Course Materials

how to turn in

CAPSTONE BOILER PAGE

Computers labs are provided with up to date software and hardware for animation, but are only available during designated lab hours. Students are not required but may be encourage to provide materials and software needed to work on their own, as well as during labs. 3d, 2d animation and graphics software as well as a fully equipped stop-motion lab is available. As standard student will need to provide their own sketchbook, art materials, as well as a back-up hard drive to protect with their own work and data. The following is standard daily materials required for classroom pre-production and production.
                                                         
CAPSTONE2 outline below, click here for Capstone1

Friday August 28

Professor Intro

Outline and Capstone Philosophy

View Sample Schedule and Percentage

Download Personal Schedule and Shotlist

Create personnel for Tuesday and Thursday presentations

 

 

Present Research to professor

Animatics and descriptions

Present your personal production schedule and shot list to instructor

Remaining class: Studio Work

 

 
                                                     
 

Friday Sep 4

PROGRESS REPORT #1 Capstone1

Tuesday group presents

Show animatic at 12% total finish Capstone:

12% percent of scenes are completely finished/rendered/colored to final with sound

Show animatic, motion tests, finished models, sample scenes

Show sound samples, scratch audio complete

 

 

 

PROGRESS REPORT #1, Capstone2

Thursday group presents

Show animatic at 12% total finish Capstone:

12% percent of scenes are completely finished/rendered/colored to final with sound

Show animatic, motion tests, finished models, sample scenes

Show sound samples, scratch audio complete

 

 

 
                                                     
 

Friday Sep 11

PROGRESS REPORT#2, Capstone1

Tuesday group presents

Show animatic at 18% total finish Capstone:

18% percent of scenes are completely finished/rendered/colored to final with sound

 

 

 

 

PROGRESS REPORT#2, Capstone2

Thursday group presents

Show animatic at 18% total finish Capstone:

18% percent of scenes are completely finished/rendered/colored to final with sound

 

 

 

                                                     
 

Friday Sep 18

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animations

 

 

 

 

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animations

 

 

 

                                                     
 

Friday Sep 25

PROGRESS REPORT #3, Capstone1

Tuesday group presents

Show animatic at 31% total finish Capstone:

31% percent of scenes are completely finished/rendered/colored to final with sound

 

 

PROGRESS REPORT#3, Capstone2

Thursday group presents

Show animatic at 31% total finish Capstone:

31% percent of scenes are completely finished/rendered/colored to final with sound

 

 

                                               
 

Friday Oct 2

STUDIO WORK DAY

troubleshooting working together in lab

may unite with nextdoor Capstone class for troubleshooting

 

 

 

STUDIO WORK DAY

troubleshooting working together in lab

may unite with nextdoor Capstone class for troubleshooting

 

 

 

Friday Oct 9

PROGRESS REPORT #4, Capstone1

Tuesday group presents

Show animatic at 44% total finished Capstone:

44% percent of scence are completely finished/rendered/colored to final with sound

 

 

PROGRESS REPORT #4, Capstone2

Thursday group presents

Show animatic at 44% total finished Capstone:

44% percent of scence are completely finished/rendered/colored to final with sound

 

 
                                                     
 

Friday Oct 16

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animation

 

 

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animation

 

 

                                                     
 

Friday Oct 23

PROGRESS REPORT #5, Capstone1

Tuesday group presents

Show animatic at 56% total finished Capstone:

56% percent of scence are completely finished/rendered/colored to final with sound

 

 

 

 

PROGRESS REPORT #5, Capstone2

Thursday group presents

Show animatic at 56% total finished Capstone:

56% percent of scence are completely finished/rendered/colored to final with sound

 

 

 

                                                     
 

Friday Oct 30

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animation

MIDTERM SCORE EVALUATION

 

 

 

 

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animation

MIDTERM SCORE EVALUATION

 

 

 

                                                     
 

Friday Nov 6

PROGRESS REPORT #6, Capstone1

Tuesday group presents

Show animatic at 68% total finished Capstone:

68% percent of scence are completely finished/rendered/colored to final with sound

 

 

PROGRESS REPORT #6, Capstone2

Thursday group presents

Show animatic at 68% total finished Capstone:

68% percent of scence are completely finished/rendered/colored to final with sound

 

 
                                                     
 

Friday Nov 13

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animation

 

 

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animation

 

                                                     
 

Friday Nov 20

PROGRESS REPORT #7, Capstone1

Tuesday group presents

Show animatic at 81% total finished Capstone:

81% percent of scence are completely finished/rendered/colored to final with sound

 

 

Progress Report #7, Capstone2

Thursday group presents

Show animatic at 81% total finished Capstone:

81% percent of scence are completely finished/rendered/colored to final with sound

 

NO CLASS NOV 27, FALL RECESS
                                                     
 

 

Friday Dec 4

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animation

 

 

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animation

 

 
                                                     
 

Friday Dec 11

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animation

 

 

STUDIO WORK DAY

troubleshooting working together in lab

View Sample Animation

 

 
                                                     
 

 

Friday, Dec 18

Finals Day,

time 8am-9am

 

FINAL REPORT

Capstone2 = 100% finished with final sound.

 

farewell

 
                                                 
 

 

 

ADDITIONAL GRADING INFO

GRADE SCALE: A 90%-100%B 80%-89%C 70%-79%D 60%-69%F Below 60%

EVALUATION METHOD (click)

Students may be able to re-submit any assignment for an improvement points as long as that assignment was turned in the ORIGINAL DUE DATE. The policies are specific to each assignment. Check specific project descriptions for more details.

Other opportunities for extra credit are possible involving visiting related exhibits, films, museums, specific research, attending relevant shows or conferences, or related study, etc. Such points are limited and per the instructor's discretion

ADDITIONAL PARTICIPATION INFO

excused absenses and makeup policies

This course follows the University policy on excused absenses. Click for more information

Regular class attendance in mandatory. Class attendance is also part of your class participation grade. Arriving on time is equally important. You would be fired in a job you do not show up on time. The expectation here is similar.

LATE WORK

ANY ASSIGNMENT TURNED IN LATE we be REDUCED a LETTER GRADE per CLASS LATE. Also, if turned in late, you will not have the chance to redo the assignment for an improvement grade!

MAKE UP WORK

if an project is turned in on time, you may have the opportunity to REDO and resubmit the project by the end of the semester for improvement points.

Late assignments, or absences due only to emergency or illness may be accepted by the professor only according to published university policy.

CLASS EXPECTATIONS INFO

Expect to spend from 6 hours a week on your working outside of class. Lab hours will be available and posted by the end of the first week.

Students are responsible for any material missed due to tardiness or absence. Readings, and assignments, and projects are expected at the beginning of class on their due dates.

Late submissions will be lowered one grade per class day late.

Student may be able to re-submit any assignment for an improvement grade. The policies are specific to each assignment. Check specific project descriptions for more details.

Late assignments, or absences due only to emergency or illness may be granted leniency only per the instructor's discretion.